Fallout 4 Vault Tech Workshop. Download video and cut mp3 - we make it easy

Bethesda, on the official page, published the first details about the upcoming, penultimate addition for Fallout 4. Vault-Tec Workshop will be released in July, and will add the ability to build your own shelter, and conduct your own experiment for residents.

But it all starts with a call for help. And, in the Fallout tradition, you will decide what happens next.

Welcome to Vault 88

If your level is above 20, then you will receive an emergency message that there is an emergency in Vault 88. After you arrive there and deal with the raiders who are trying to break into the Vault, you will be greeted by a rather strange caretaker. Of all the inhabitants of Vault 88, only she survived - however, she turned into a ghoul. Moreover, the bombs fell before Vault 88 was completed, and she waited 200 years to complete it. But this has not affected her devotion to Vault-Tec in any way - and she dreams of quickly conducting several experiments on unsuspecting residents.

This is where the main mission of the Vault-Tec Workshop begins. You interview new residents to find ideal test subjects for sinister experiments. Then you will have to conduct a series of experiments, and the result of each of them will depend on the decisions you make. Will you become a benevolent leader or a cruel tyrant? Or maybe neither one nor the other?

Your choice of experimental parameters determines what each experimental prototype will ultimately become, so think carefully about your decisions. In any case, at the end of the experiment, a new object will appear in your workshop, and you can build it at any moment.

“This is the first Workshop-type expansion to include quests,” says Kurt Kuhlmann, lead designer for Vault Tec Workshop. “Because it all happens in a specific location—we have an actual object and not just a collection of objects—we were able to do really meaningful jobs.”

But it is not at all necessary to complete the tasks. If you just like to work in the workshop, and you don’t need plot content, then you can simply kill or kick out the poor female Overseer. This will not prevent you from creating base versions of each experimental item.

If you're not level 20 yet, don't worry: this quest will still be available to you. But listen to what Kuhlmann says: “The reason we don't take you there until level 20 is because the very place where Vault 88 is located is intended for players at least level 35, and if you are less than level 20, then you will be very difficult. And a level 5 player will simply be killed there right away.”

Interior design

Once you gain access to this huge building, you'll need a ton of stuff to fill it up. It's good that Vault-Tec Corporation has a lot of blueprints for new items. “You can create all kinds of objects that are specifically designed for shelters,” says Vault-Tec Workshop lead artist Ryan Sears. – Corridors, covered courtyards, rooms, stairs, bridges, doors... all of these are similar to the objects you see when you walk around the Vault. All of these objects can be used to make the Vault the way you want it to be."

In addition to large building parts, you will also have clean furniture, new decorations for the Vault (including Vault Boy and Vault Girl statues), items you create through experiments, and chairs for the hairdresser and surgeon's office. Yes, exactly - now you don't have to limp around to Diamond City just to change your appearance. Now you can simply place one of the residents next to the chair, and he will give you a free haircut and plastic surgery at any time. (Note: This is only valid for your character. Computer characters prefer the faces they already have.)

If the thought of having to collect incredible amounts of steel to build a Vault scares you, don't worry. “There's a ton of resources in this expansion,” Kuhlmann assures us. – The fact is that before the bombing began, everything was already ready for the start of construction, so the materials will already be waiting for you. A significant part of the Vault can be created immediately, without even connecting it with other settlements. And if you break all the items already there, you will get even more resources.”

But even if they run out, you can simply look for them inside Vault 88. Be careful: it may happen that you break through the wall and find evil monsters behind it. True, if you deal with them, you will be able to build there too.”

To the light

During construction, you are not limited to just a set of shelters. If you want, you can add barns, warehouses, huts, paintings of cats and everything else to the Vault.

After completing the tasks, you can move on to other settlements. Everything you create in Vault 88 can be done at any other point where it is possible to create something. You won't be able to dig, but you'll have the chance to build the heavenly Vault you've always dreamed of on Spectacle Island.

“With such a wealth of tools, you can build almost anything,” says Kuhlmann. “And it’s completely unnecessary to create all this underground.” We just want to see the cool things you build."

“We dream of seeing what shelters will become,” Sears adds. – We want to know what our fan community can do with the tools provided, and how users integrate them into existing objects. Even before the release of this update, we had already seen many amazing, completely unusual settlements. And for us developers, it’s really rewarding to see people using the tools given to them in unexpected ways.”

New addition Fallout 4 Vault-Tec Workshop was not initially perceived as promising, but shortly before its release Bethesda fueled interest in the DLC, saying that it was something more, but something more.

Fans of Fallout 4 were told about game tasks and possible experiments on the inhabitants of Vault 88, in which we will become a caretaker. Formally, all this is presented in Vault-Tec Workshop, but everything is done in slightly more muted colors and cannot cause sincere delight.

So, you have been honored to download Fallout 4 Vault-Tec Workshop and want to start the game. There are no contraindications for a pumped up character. But if your level is less than 20, you shouldn’t even venture into the area in the Quincy Quarry, where the unfinished Vault 88 is located. Information about it comes via radio.

Arriving at the place, you meet a certain Valerie Barstow, who until now was the caretaker of the premises prepared for the construction of a shelter. The scale of this peculiar bunker is amazing. There is really a lot of space for construction. By the way, you still need to get to it, freeing the location from all kinds of rubbish, which, however, may come in handy later. But everything is not limited to the impressive size of the site. There are also branched passages of the dungeon, where, if certain conditions are met, you can build your own structures, lay corridors and arrange rooms.

The female ghoul Valerie will almost squeal in anticipation of a big construction project, but before you start creating, you need to start destroying. First of all, you need to clear the area from a mass of rather dangerous monsters.

The next step towards construction was to be the promising implementation of four experiments. This is just one of those moments that Bethesda beautifully painted on the eve of the release of Fallout 4 Vault-Tec Workshop. But even a superficial description of these experiments in the publisher’s press release probably took more time than to carry them out in the game!

Words about a series of experiments, inhuman research and the fact that one can become a villain in the eyes of the inhabitants of the shelter turned out to be just words. Or rather, there are not many experimental subjects, and “not a single animal will be harmed during filming.” And if it weren’t for the referrals to the HalluciGen, Inc. corporation, a great place to find scrap, then it would have taken very little time to complete all the tasks.

The essence of the experiments comes down to creating an object in the workshop, connecting it to a power source, setting up the terminal and choosing the characteristics of the experiment. You can set unethical conditions and send a shelter resident to the experiment. However, even in the worst case scenario for a dungeon dweller, you can hardly consider yourself a villain.

Well, let's say the tasks are completed. Now you can begin the actual construction of Vault 88 and be called its full-fledged caretaker. And there is a lot of interesting things for construction here. First, you can “mark out” the territory with large strokes, using full-fledged modules and putting them together like cubes into something meaningful. Corridors, passages, vaults, bunkers and other large elements in different sequences can lead to the construction of completely different rooms.

Among the utility and very useful high-tech devices in Fallout 4 Vault-Tec Workshop there are generators from Vault-Tec. There will be a lot of things you can do with energy. Having finished building the walls, you can begin arranging the Shelter. The interior decoration is also very variable. Furniture, decorative items, all kinds of items to create comfort in various combinations also allow you to create a unique interior.

The only question is whether these decorations are needed for the PC version of the game, where mods have long made up for this deficiency. Xbox One also already has corresponding modifications. Perhaps it is for this reason that the Vault-Tec Workshop score on Metacritic based on user reviews for the PC version is slightly higher than one out of 10 possible points, for Xbox One- less than two and a half, and only the PS4 version earned 4.7 points from users a week after release. It’s understandable: the owners PlayStation 4 so far deprived of mods, which means they received a new experience with the release of Fallout 4 Vault-Tec Workshop.

Despite Bethesda's promises of something more serious than a crafting DLC ​​with a workshop, the new Vault-Tec Workshop addition is on par with Contraptions Workshop. It may not be worth the money, but it has the right to life as part of the Fallout 4 Season Pass. With a cheerful outlook on life and a simple attitude towards reality, you can get a couple of hours of pleasure from poking around at the construction site of Vault 88. However, I really hope that the latest addition Fallout 4 Nuka-World will be closer to . Let us remind you that it will be released in August.

Complete walkthrough of Fallout 4

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On July 26, 2016, the fifth addition to the game Fallout 4 was released on PC, Xbox One and PS4. It was called “Vault-Tec Workshop”, and is an opportunity to create a shelter for various experiments. One of these shelters was named "Vault 88".

"Vault 88" - a new addition to Fallout

One of your main goals in the Fallout 4 Vault 88 add-on is to rebuild an abandoned shelter. You will have to use many innovations, such as Workshop tools. You need to invite residents to the place you build. Pre-war furniture and beautiful decorative objects are also available, as well as new places, such as a hair salon and a surgical salon, which will provide new opportunities for changes in appearance. You will also be able to subject your shelter neighbors to experiments that are approved by the Workshop. There are a lot of new devices for this.

Fallout 4: where is Vault 88?

To find Vault 88, you need to find the Quincy Quarry. The place you need is underneath it. From the moment it is found, the card replaces the Quarry object with Vault 88.


Entrance to Vault 88

The place itself is a large area underground that moves north towards University Point. In order to rebuild it, you are provided with a huge amount of uranium and limestone, which you need to look for in the tunnels around the shelter area. The entire construction campaign is in your hands.

In Fallout 4, the question arises: how to build Vault 88? The entire territory will be gradually rebuilt by you and filled with residents during the completion of quests.

Fallout 4: Vault 88 quests

  • During the quests “Energy for People”, “Waterhole”, “Vision of the Future” you will be assigned tasks, to complete which you will need to carry out one of four experiments. We work everything out on Clem first.
  • After activating the board, the quest add-on “Exploring Vault 88” will open. In it, you must examine all sectors of Vault 88 for the presence of workshops in them. During the game you will find control boards - three in total.
  • In A Better Life Below, you have to find Anderson, who is a feral ghoul. You also need to fight other ghouls and get the Vault-Tec control board.
  • “Call of Vault-Tek” is the first quest of the add-on. His main goal is to visit Vault 88. To do this, you have to pick up Vault 88's frequency with a radio, find it near the Quincy Quarry, destroy the raiders who guard it, and go inside.
  • “Citizen Model” is the third quest, in which you will again have to fight ghouls, communicate with the surviving Overseer, and activate the payment that you obtained in previous battles. This will help attract new residents to the Vault.
  • After completing the objectives of the previous quest, “Citizen Model” will continue. To complete Vault 88 in Fallout 4, you need to talk to the residents to determine the best test subject. He will be a man named Clem - you will conduct all the experiments on him.
  • And the last quest is “Lady Luck”. It is short and useful. You have to make a slot machine that does not require any special equipment. As a result, upon completion of the construction of the machine, you will receive the “Legend of Vault 88” jumpsuit from Overseer Barstow. It will help you in the fight against ghouls, as it reduces damage from them by 15%.

Vault 88's experimentsFallout


Experimentation plays a very important role in supplementation. In total you can conduct 4 experiments:

  • To check the eyesight of residents you need to use a Phoropter.
  • An exercise bike on which you can get energy, with the help of it and a buffout you can increase your performance, simply spin the exercise bike, increasing your endurance.
  • The soda machine works by adding hallucinogens, antidepressants, or creating a mixture of Nuka Cola and caffeine. Increases energy production.
  • The slot machine increases the luck of the residents and gives them joy.

Enemies in Vault 88 dungeons

As you progress through the game, you will encounter many enemies:

  • Some places are guarded by a robot security guard.
  • Deathclaws, which are very formidable opponents in close combat.
  • Wild ghouls that hide in dungeons. They can often be confused with ordinary corpses or not visible in the dark.
  • Mole rats that can attack suddenly, digging a hole right in front of your feet.
  • You should also be wary of radscorpions, who also hide in the ground and can attack at any moment.
  • You can also meet Bolotnikov here.

Secrets of Vault 88 in Fallout 4:

  • Your level does not affect the level of your opponents.
  • In order for you to have 100 units of water, you need to find a pump in the caves of the location.
  • There are three entrances to Vault 88: the main entrance, through the University Point Pharmacy, and through Milton Hospital.

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